Medieval Crafter - Devlog #0 - Introducing the Vision
30/03/2024
Hey crafters,
Welcome to the inaugural devlog for Medieval Crafter! Today, I'm thrilled to share the vision behind this exciting new indie game that I will develop using Unity.
Medieval Crafter is a first-person sandbox game that puts you in the shoes of a skilled artisan exploring a vibrant medieval world. Picture yourself traversing lush forests, scaling towering mountains, and delving into mysterious caves—all in search of valuable resources to fuel your crafting endeavors.
In this immersive world, you'll encounter a variety of resources, including gold, iron, wood, and stone, each waiting to be harvested and transformed into something extraordinary. Whether you're mining deep underground for precious ores or felling mighty trees in the forest, every resource you gather brings you one step closer to mastering your craft.
But crafting is just the beginning. In Medieval Crafter, you have the opportunity to turn your creations into profit by selling them in bustling marketplaces and trading posts scattered throughout the land. Earn coins for your wares and use them to unlock new blueprints or upgrade your trusty axe and pickaxe for faster resource gathering.
Throughout the development process, I'll be sharing regular updates on gameplay mechanics, world design, and more, giving you an inside look at the evolution of Medieval Crafter from concept to reality. Your feedback and ideas will be invaluable as we shape this world together, so don't hesitate to reach out and share your thoughts.
So, grab your tools and get ready to embark on a journey of discovery and creation in the enchanting world of Medieval Crafter.
Thanks for joining me on this adventure, and stay tuned for more updates in the upcoming devlogs!
Here is the youtube video:
Get Medieval Crafter
Medieval Crafter
More posts
- Medieval Crafter - Devlog #10 - Main Menu and Save/Load FunctionalityJun 29, 2024
- Medieval Crafter - Devlog #9 - Quest System and Inventory WarningJun 04, 2024
- Medieval Crafter - Devlog #8 - Expanded Content and Day and NightMay 19, 2024
- Medieval Crafter - Devlog #7 - Buyer SystemMay 14, 2024
- Medieval Crafter - Devlog #6 - Crafting Enhancements and Seller SystemMay 06, 2024
- Medieval Crafter - Devlog #5 - Crafting System and Sell ItemsApr 30, 2024
- Medieval Crafter - Devlog #4 - Terrain Integration and Automated Resource Spawni...Apr 23, 2024
- Medieval Crafter - Devlog #3 - Inventory System and Resource CollectionApr 15, 2024
- Medieval Crafter - Devlog #2 - Implementing Resource ExtractionApr 10, 2024
- Medieval Crafter - Devlog #1 - Foundational SetupApr 03, 2024
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